A short film about dynamic simulations with characters so ugly that they inspired this project’s name.
There is an ugly cat that’s treated poorly by everyone because of the way it looks. What’s peculiar about this is that everyone mocking this cat is himself exceptionally ugly. Therein lies the irony and meaning of the story, which was entirely created with Cinema 4D: beauty – and ugliness – lies in the eye of the beholder. With this fundamental idea in mind, Nikita Diakur and a team of nine full-time 3D artists started work on the project ‘Ugly’, which they wanted to complete in their spare time and finance via crowd funding.
This project’s digital orchestration would also set it apart from other animations because everything had to be put in motion using dynamics instead of traditional animation techniques. A special setup was developed for the characters that looks somewhat like puppeteer strings: the characters’ arms and legs were attached to virtual strings and springs that were controlled by the animator. The result is reminiscent of a marionette on strings. The character models were adapted to the dynamics and are made up of very few polygons to ensure quick feedback from the simulations. This also contributed to the ‘ugly’ look that the characters had.
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