Ben 10: Adventures in the Third Dimension

March 17, 2014

Vincent London transports the 2D cartoon into a futuristic 3D world

 

The work is a slick combination of 3D environments created with CINEMA 4D and 2D characters, which were drawn and animated in-house using Adobe Flash. The design was one of the key challenges, states Hill. "The 3D world needed to compliment the iconic Ben 10 artwork and style and allow us to flexibly composite 2D character animation. The buildings and cityscapes had to reflect the good and the bad renditions of Ben 10 and also create awesome spaces for the fight scenes." Accordingly, the green and red outfits of Ben and his clone were used to color-code the environment.

 

With all the dynamic camera moves and shifts in perspective, the melding of 2D and 3D required thorough planning to ensure that all the elements matched up. "We worked up fairly detailed hand-drawn animatics," says Hill,"followed by more considered pre-vis animatics for each shot. This enabled us to sync up the interactions between Ben and the 3D scenes as well as plan overall shot composition and timings."

 

"CINEMA 4D was easy and quick to use when realising our hand-drawn cityscape designs," he continues. "It brought us time when wanting to experiment with various sets and environments for the action."

 

A few of the 2D character shots were combined with the backdrops in post-production but Hill suggests that for the most part it was all done in the 3D realm. "Although some shots were composited in Adobe After Effects, we also rendered them out with the 3D scenes to get additional GI and shadow passes. The more you can do in 3D, the better the composite and final result, we find."

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