Headlining the Coachella 2014 festival, Fatboy Slim mixed electronic dance music with hi-res CG visuals for the ultimate live show performance.
The content was created using four workstations with 16 CPUs for rendering the footage, with CINEMA 4D and After Effects driving the entire process. The Coachell staff built a set with the DJ booth integrated into a 96 square meter screen and the VJ would run the entire show using video being sent live from Fatboy's Serato setup, with Resolume running from the VJ position off-stage.
Tim explained how the key concepts came about: "Coachella originally approached Team Fatboy asking if we would like to do a show based on the four seasons. The set at Coachella is 60 minutes long so they were looking to split it into four parts and use a bunch of physical effects - fire, snow, rain - to accentuate the different seasons. We had a think about this and obviously loved the idea of the different physical effects but thought the four seasons might be a bit like doing opera. We started throwing some ideas around and realized we could re-work Fatboy's ‘Eat Sleep Rave Repeat' track into ‘Heat, Sleet, Rain, Repeat!' We got to keep the physical effects but had to incorporate them into Norm's global smash. Norman was placed in the middle of the screen with the display split into nine regions. This meant that we were able to build some additional content around this configuration, such as the fruit machine animation."
The fruit machine section was built by Chris Cousins, who commented on the value of "The quick and smooth motion blur, using MAXON's physical renderer, which helps avoid the strobe effect - especially important with large-scale displays. Also, the simple parametric setup via MoGraph cloners, which meant it was easy to create new combinations, swap out text, and animate bounce using simple sliders."
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