The Social Networks’ Net

November 14, 2014

Clément Morin uses Cinema 4D to create a film that shows how a tool that connects various social media channels works.

About modeling other element, Clément says: “I also used the GoT sequence as a reference for the other models and I worked with very simple geometry. I used the Octane render module for rendering, which uses GPU support for rendering. I was able to work a lot with render instances, which reduced the overall amount of geometry.”

 

Asked which of the many Cinema 4D features was the most important for this project, Clémens clearly states that it was MoGraph: “Aside from the fact that MoGraph is one of my favorite Cinema 4D tools, it was indispensible for this project when it came to animating the numerous small elements. The Random, Shader and Delay effectors were combined to generate a slight randomness, lag and special shading,” explains Clément.

 

Summing up, Clément explains that “Without Cinema 4D, 3D graphics would most likely not have become part of my professional repertoire. It would be great if other programs with which I work were so user-friendly, easy to use and easy to adapt to one’s needs as Cinema 4D!”

 

Please reload

Featured

I'm busy working on my blog posts. Watch this space!

Please reload

Recent Posts
Please reload