Cinema 4D Goes Swimming with Monsters

March 16, 2015

 

Discover how Munk Studios brought some of the world's most dangerous aquatic animals to life

 

 

When the Discovery Channel wanted to create a documentary about a man swimming alongside some of the most dangerous aquatic creatures in the world, it was a dream come true for Pryce Duncalf. Pryce is the creative director and production lead of Munk Studios Ltd. and was tasked with helping the audience understand some of the more scientific facts relating to the monsters using a combination of 3D animation, 2D texture mapping and graphic design. With a three-month time period and unprecedented creative freedom, Pryce turned to Cinema 4D to create the 20 minutes of animation and graphics that would be required.

 

The goal of the TV program was to explore these aquatic killing machines up close and in a way that had never been presented to a viewing audience before. Pryce came up with the idea of putting the creatures into a kind of underwater observatory, being filmed by a sci-fi super camera that could slow down time and reveal details hidden from the naked eye.

 

The research required was intense. While some 3D meshes were sourced, others were modeled from scratch. Pryce also needed to sculpt the internal bone structures and organs, which required trips to the National History Museum, the ZCL library and a visit to the Grant Museum to examine skulls and bones. More intriguingly, because the facts had to be accurate, the researched revealed that there was still some scientific debate over issues such as the total number of teeth that were in the mouth of an anaconda. Some of the creatures were so new to science that documentation on them was limited, which required contacting experts in those fields.

 

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