Cinema 4D took the lead in design, animation, asset creation and rendering for the breathtaking closing credits for Marvel Comics’ blockbuster Captain America: Civil War.
Marvel and Cinema 4D have long since proven to be an unbeatable team when it comes to creating super heros, and Chicago-based production studio Sarofsky has played a major role in this development. For their work on titles for films such as Ant Man, Captain America: The Winter Soldier and the recently released Captain America: Civil War, Cinema 4D has become a decisive tool for Sarofsky for modeling and animating 3D assets.
For Captain America: Civil War, Sarofsky creative director John Filipowsk and his team used Cinema 4D’s latest release, R17, to primarily animate 3D assets. Cinema 4D multi-passes were also rendered for compositing. Cinema 4D’s MoGraph tools as well as the new Take System in R17 sped up the production workflow significantly.
“Cinema 4D’s intuitive workflow made it the application of choice to master many of the everyday challenges we meet,” explains John. “The new Take System in particular offered outstanding possibilities for separating render layers and various animated elements and gave us a lot of flexibility in reacting to subsequent changes required for individual object passes for entire sequences. This meant that we were able to save a lot of time and created a considerably more effective workflow.”
Sarofsky is highly specialized on design-oriented work. Their creative diversity is highly valued by clients in the USA and Europe, who regularly book them for adverts, title and credits sequences for film and television, and for the creation of applications for new media. Cinema 4D’s versatility and dependability have made it a cornerstone of Sarofsky’s workflow.
Marvel’s Captain America: Civil War was released in German cinemas at the end of April. Follow this link for more information about Sarofsky Studios and their work on Captain America: Civil War